#ifndef _CMODIFYCOMMAND_H_
#define _CMODIFYCOMMAND_H_

#include "IDoUndoCommand.h"
#include "vector3d.h"

class CModifyCommand : public IDoUndoCommand
{
public:
	CModifyCommand (int sceneNodeId, vector3df oldSize, vector3df newSize);

	void redo ();
	void undo ();

private:
	int m_id;
	vector3df m_oldSize;
	vector3df m_newSize;
};

#endif //_CMODIFYCOMMAND_H_